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[Car alarm goes off in distance] Adam: "Ooh, I wanna play too." [takes car remote control from pocket] [ view | more ]

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Category: rpgs

1
 
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2003

most quoted re "rpgs": Shreyas Sampat (1), Jonathan North Washington (1)

other categories found with "rpgs": weirdness (1), physics (1), writing (1), typical-conversations (1),



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[link] heard: 9 June 2003
[edit] added: 9 June 2003

(01:58:21) [Shreyas]: played?

(01:58:48) [me]: by Natlihah

(01:58:58) [me]: she just wants to distill her guilt

(01:59:19) [me]: I don't think she really cares about them that much

(01:59:40) [me]: I'm not sure if this actually results in anything bad down the road

(01:59:43) [me]: but I suspect it will

(01:59:47) [Shreyas]: that's deeply comforting

(02:00:17) [Shreyas]: on an unrelated note, i just realized that an inertialess spaceship could be fabulously agile

(02:00:45) [me]: rofl, I suppose so

(02:00:50) [me]: good luck designing one

(02:01:19) [Shreyas]: i'll put it on the "rpgs to write" list

(02:01:41) [Shreyas]: right after the one about people who can see into the future as if it's just another spatial dimension

(02:01:52) [me]: heh

(02:04:06) [Shreyas]: it's got a lot of dangerous metaphysics behind it, actually. i'm imagining that futeresight is analogous to depth perception: it takes information you have and derives data from it, via some unconscious, hypercompetent capacity

(02:05:08) [Shreyas]: unfortunately for our prophets, futuresight has to work on their knowledge of things, so they can see any appreciable distance only in familiar situations populated by familiar things

(02:05:50) [Shreyas]: and anytime something unexpected happens, the prophetic capacity has to readjust

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